PENN TRAFFORD BASKETBALL ASSOCIATION
3rd and 4th GRADE
RULES AND PROCEDURES
1-1 Most games will be played at the Penn Middle School Gym. Some may be held at Trafford Middle School Main Gym or Community United Methodist Church. Practices will also be held at these facilities as well as Trafford Middle Aux. and Community United Methodist Church. No food or drink is allowed in the gyms, either by players on the bench or families sitting in the bleachers. (Or other designated seating areas). Water bottles should be kept in the hallways at TM/TMA, just inside the main doors at PM and in the back hallway at PMA. Parents are responsible for maintaining control of any siblings in attendance.
1-2 Practice and game schedules will be provided to each team. The number of practices and games will be based upon available gym time to PTBA. Since gym time is limited, coaches and players should make every reasonable effort to attend as scheduled. If a coach can not use his/her scheduled time, it is his/her responsibility to make arrangements to switch with another team. If this does not solve the problem, coaches MUST contact his/her Coordinator. Cancellations of practices/games will not be rescheduled. School closings due to inclement weather will automatically result in cancellation of that day’s practice/games. The Coordinator will notify coaches about Saturday and Sunday cancellations due to weather.
1-3 All games will start on the hour. Coaches should have his/her team arrive 15 minutes before game time. Players, coaches, family members, etc must stay off of the court while the previous game is in progress. Please do NOT enter the PMA Gym until the previous game is finished. All teams should vacate the court IMMEDIATELY after the conclusion of their game to allow the next teams to warm-up.
1-4 Coaches who are scheduled for the first game of the day must obtain keys and open the gym according to established league procedures. Coaches who are scheduled for the last game of the evening are responsible for closing up the gym. This includes pushing in all bleachers, turning off the scoreboard, putting the clock back into the storage room and turning off the lights. All doors must be closed tightly and locked. See Gym Opening/Closing Procedures if you have questions.
1-5 No jewelry (earrings, chains, bracelets, etc) are allowed to be worn by a player during practices or games. Medical bracelets or medals must be taped down. Safety glasses are recommended, but are not mandatory. Any eye glasses MUST be secured by a strap in order to participate in practices or games.
1-6 Coaches must immediately report any signs of vandalism, equipment damage or school/gym damage to their Coordinator.
1-7 Each team is responsible for providing a parent to run the scoreboard clock (home team) and keep the scorebook (visiting team). Only the player’s numbers, and player fouls need to be noted in the scorebook. If you are the first game scheduled, the scoreboard control and scorebook will be in the locker in the ticket room at PM (combination will be given to the Coordinator) or the cabinet under the Electric Panel at TM. You must have a key to access the cabinet at Trafford. Otherwise, the scorebook will be located at the scorer’s table and should be filled out prior to the start of the game.
1-8 Scores are kept during each game and the outcome will be noted. Records and scores are kept during the season in order to pair teams fairly in the playoffs. An age level tournament/playoff will be held at the end of the season. The format of the tourney will be determined by the League President, based on available gym time and other factors.
1-9 Game officiating will be conducted by the Westmoreland and Pittsburgh Chapter of referees. The refs will have received guidelines for how the games are to be called. An assistant coach will be called upon to officiate a game if needed. If a coach is needed to officiate a game, he/she will give up his/her coaching duties for that game and make every effort to call the game fairly. Coaches and parents must remember that this is a recreational basketball program and should respect the performance of the referees as they would respect the performance of their own children. Coaches are responsible for the actions and behavior of their assistants ANY COACH, PLAYER, PARENT OR OTHER FAMILY MEMBER THAT REPROACHES A REFEREE, PLAYER OR COACH, VERBALLY OR PHYSICALLY WILL BE EJECTED FROM THE GYM BY SECURITY. ALL INCIDENTS WILL RESULT IN REVIEW AND DISCIPLINARY ACTION FROM THE PTBA BOARD.
2-1 All coaches and assistants are required to complete Background Checks. No one is permitted to be on the floor with the players during practices and/or games unless they have completed the Form.
2-2 A maximum of 2 coaches per bench will be allowed during the games.
2-3 During games, coaches will not be permitted to walk onto the playing court…..they must remain on the bench.
2-4 Coaches MUST provide equal playing time for all players. NO one player will play the entire game, unless a team has only 5 players. If a team has 6 to 10 players, each player must play equally. A coach may limit playing time for a player for disciplinary reasons at his discretion or at a parent’s request. If a coach sits a player for disciplinary reasons (due to conduct, NOT basketball related mistakes), he/she must notify the parents (if it was the coach’s decision) and the opposing coach prior to the start of the game. During the course of a game acceptable disciplinary reasons for sitting a player are as follows: aggressive play, engaging or arguing with officials, coaches, parents, or other players, intentional fouls, excessive or early foul trouble, any physical altercation which can include pushing an opponent or teammate during a course of a game or practice any any type of unacceptable behavior. An explanation after the game or during a break in play should be given to the parents and also the other coach if possible. An injury or illness during a game are always acceptable situations to limit playing time.
2-5 A log or rotation schedule must be kept for all games to ensure EQUAL playing time for all players. A board member, coordinator or the opposing coach can request to see this log after a game has been played. If a log is not submitted upon request, the game in question will be forfeited to the opposing team. The age group coordinator must be notified immediately after the request was made. Logs only need to be kept until both coaches have vacated the gyms unless an issue arises. THIS RULE PERTAINS TO PLAYOFF AND REGULAR SEASON GAMES.
- Coaches, or another team delegate, MUST attend at least half of the regularly scheduled PTBA Parent/Coaches meetings and are encouraged to attend all. The meetings are held once a month at the Level Green Firehall at 7:00 pm. Unless otherwise posted on the Web Site. Important information such as schedules, rule changes, etc will be handed out to coaches at these meetings. It will be the responsibility of the coach to obtain the information if he/she does not attend.
- As per section A Article XV a coaches conduct before or after an association function involving players is subject to probation, suspension, or immediate dismissal. Any coach that reproaches a referee, player, parent, or another association member verbally or physically will be subject to Article XV. A coach is reminded that he or she is a direct representative of the association and his/her actions and demeanor should be held to a high ethical standard.
3-1 TIP-OFF: The home team will inbound the ball to begin the game. There will be NO jump Ball. The possession arrow will then be in effect throughout the remainder of the game. Each quarter will begin with the team in possession in bounding the ball at the half court line.
3-2 GAME LENGTH: All games will consist of four (4) nine minute quarters with one (1) minute between quarters. The half-time break will be three (3) minutes. A “running clock” will be used. The only clock stoppage will occur at the mandatory substitution breaks, an officials whistle in the last two minutes of each half or a team Time Out.
3-3 TIME-OUTS: Each team will be allowed two (2) time-outs each half. Time-outs will be thirty (30) seconds in length. Time-outs will result in stoppage of the game clock.
3-4 MANDATORY SUBSTITUTIONS: Mandatory substitutions should occur at the 4:30 mark of each quarter. Substitution should only occur in a stoppage or play and/or change of possession. The clock operator will sound the horn at that time and stop the game clock. The Coach will have 30 seconds to make substitutions. ALL players seated on the bench during the previous 4:30 of each quarter will check into the game. Remember, NO PLAYER may play the entire game unless the team has only 5 players. Therefore, if a team has less than 5 players on the bench, the player(s) that remain on the floor CAN NOT be the same each quarter. Other substitutions due to injury or player request can occur freely during the game, with the horn sounding at an appropriate break in action.
3-5 INBOUNDING THE BALL: A five second violation will not be enforced; however, the ball must be inbound within a reasonable amount of time, but not more than 10 seconds. If the game clock shows between five (5) and ten (10) seconds remaining, the game cannot end with the ball being held out of bounds. Possession will be awarded to the opposing team and the time put back on the clock.
3-6 THREE POINT SHOTS: Shots made from beyond the 3-point arc will count as three (3) points.
3-7 LANE VIOLATIONS: A five (5) second call will be enforced for offensive players in the lane, instead of the normal three (3) second rule.
3-8 FOULS: Fouls WILL BE CALLED by the officials during the game. The interpretation of violations and the number of foul calls made will be commensurate with this grade level. Obvious fouls and other violations will be enforced. A maximum of six (6) fouls will be allowed per player, resulting in a “foul-out” and removal from the game. Two (2) foul shots will be awarded only if the foul occurred in the act of shooting. No other foul shots will be awarded. The foul shot will be taken from regulation distance for 4th graders, but may be taken from a “relaxed” distance by 3rd graders.
3-9 WHITE LINE RULE: Once the defensive team secures the rebound, steals the ball, gains possession due to a violation or attempts to inbound after a made basket, the opposing team must retreat behind the white line on the opposite end of the court. (it may not attempt to steal the ball back on their offensive end of the court.) That defense must remain behind the White Line UNTIL the offense enters or breaks the plane of the white line. (See Defending Fast Break Rule if Fast Breaks are allowed) Once the offense has crossed the half-court line, it has approximately five (5) seconds to penetrate the white line without a challenge from the defense. A warning from the referee will be given if an offense does not cross the white line in the required time. The defense may not break the plane of the white line until that five (5) seconds has elapsed (after 1 official’s warning) OR the offense breaks the white line plane, whichever comes first. At that point, the defense can defend the ENTIRE half court. NOTE: The five (5) seconds has no effect on the ten (10) seconds required to get the ball across the half-court line. These will be judged separately.
3-10 FAST BREAKS: Fast breaks may be permitted in specified quarters of games no earlier than the 2nd half of the season (after 5 games). Coordinators should evaluate the benefit of fast breaks against the potential negative impact on the “flow” of the game. Also, practices, which would allow teams use of a “full court” would be necessary in order to prepare for Fast Breaks. Availability of gym time to PTBA will ultimately decide if that is possible. Coordinators should take this under consideration before implementing fast breaks. Information will be provided to coaches in a timely manner if the Coordinator decides to implement fast breaks.
3-11 DEFENDING FAST BREAKS: Once the offense has made a move indicating a fast break, the defense has the right to defend the fast break in any way desired at any point on the court. If the offense does not attempt a fast break, the defense must retreat to the half court line….there is NO PRESSING IF THERE IS NO FAST BREAK! If, however, the offense does not attempt to fast break at first, but then pushes the ball up into the frontcourt, the defense has the right to steal or pressure the ball.
3-12 GENERAL BASKETBALL RULES: All other normal basketball rules, i.e. fouls, traveling, double dribble, backcourt violations, etc will be enforced.
3-13 PLAYOFF RULES: Normal regular Season rules will apply for all playoff games with the exception of tie breakers. Tie breakers will be treated as follows:
For non-championship games:
The team with the possession arrow at the end of regulation will shoot first. Each team will select 5 players to shoot 1 free throw each. Best out of 5 wins. IF still tied after 1st round of free throws, each team will shoot 5 additional free throws. Any player that didn’t shoot in the first round must shoot in the second round plus a repeat from the first round player(s) if needed. If still a tie after shooting 10 free throws there is an instant win to the team who makes the first basket. Each player will shoot until a bucket is made.
For championship games:
Play 1 running clock 3 minute period with substitutions at the 1:30 mark. IF tied after OT period, shoot free throws as indicated above until a winner is determined. All player rotation rules apply in the OT periods.
4-1 NUMBER OF PLAYERS: The number of players on each team will be no less than eight (8), but no more than (10).
4-2 TEAM MAKEUP: Each team should consist of as equal number as possible of third graders to fourth graders. The maximum number grade level players per team should be dictated by the total number of registrants per grade level divided by the intended number of teams.
Note: Every attempt will be made to secure an EVEN number of teams for gym time scheduling purposes.
4-3 TRAVEL PLAYER: If the Travel Policies and Procedures require or allow Travel Players to play on an in-house team, NO MORE THAN ONE (1) Travel Player will be permitted per in-house team.
PTBA Basketball Team participation priorities are as follows:
1. Travel/Tournament Games
2. In-house Games
3. Travel/Tournament Practices
4. In-house Practices
4-4 TEAM SELECTION: Coordinator assignment or random assignment shall be used.
Parental requests MUST be given priority over Coordinator assignment or coach’s requests as long as previously mentioned rules are followed. Regardless of the option used, to the best ability of the Coordinator, EQUITABLE DISTRIBUTION OF TALENT must be attempted. (Player clinics to be held during the month of October may aid in this requirement.
SCOREBOARD AND CONTROLLER OPERATING INSTRUCTIONS
- At Trafford only (not required at Penn), verify the circuit breaker for the scoreboard is “On”. The breaker is in the right most panel board by the locker room entrance. (Note: there is no switch for the scoreboard and the scoreboard will not actually turn on until the following steps are completed).
- Plug power supply cord into electrical outlet and back of controller. (At Penn, the outlet directly behind the scorer’s table now works. Although power cord will reach the outlet, it is short so use the extension cord to avoid a tripping hazard)
- Turn-on power switch on right side of controller.
- Controller will display a welcome message and prompt to enter code. Enter number “134”. This is the number for the basketball overlay and this number is shown on the keyboard overlay. (Note: if after turning on the power switch the controller displays a message about starting where you left off, enter “no” and the display will then prompt for the number code).
- The controller will prompt “Do you want to operate wireless? Enter “Yes”.
- The controller will then prompt “Scoreboard # 1”. Enter “Yes”
- The scoreboard on the wall should turn-on and display all 0’s. (There may be a slight delay. If the scoreboard does not turn on, verify the scoreboard power is “On” and repeat steps 3-7).
- To set the time enter “Set”, “Time”, “0600”, “Yes”. (0600 is for 6 minutes).
- The display will prompt for period, enter “1” (or “yes” if 1 is already displayed). The controller is now ready to go.
- Scores are entered by pressing either ‘Home (or Guest) score” then the number of points scored on the shot (i.e. 1, 2 or 3). The number entered will automatically be added to the previous total.
- General Procedures: At the end of each period the time must be re-entered manually per step 8 and the period number entered. You have the options of keeping track of team fouls and time outs. If a mistake is made, you must re-enter the correct total score by pressing “Set”, “Home (or Guest) Score”, enter the correct total and enter “Yes”. If a mistake is made on the time or any other function, use a similar key sequence. If for some reason the controller looses power during a game (accidentally unplugged), when power is restored, the controller will prompt to “Do you want to continue where you let off:” enter “Yes” and the all values will be automatically restored to the scoreboard.